![how to change fov in cod waw how to change fov in cod waw](https://i.imgur.com/wIZXn0A.jpg)
- #How to change fov in cod waw mods
- #How to change fov in cod waw software
- #How to change fov in cod waw Pc
#How to change fov in cod waw mods
Console enabler mods in any games are also very likely to result in a ban. Note: While activating the console in games until Call of Duty: World at War is rather simply done completely in-game, starting with Call of Duty: Modern Warfare 2the game files have to be altered. Since Call of Duty uses the same base for most of its game enginesmany commands remain the same throughout the series. The console can be used for testing and to give information useful to the developers of the game, generally for debugging, hence the term "developer console".
![how to change fov in cod waw how to change fov in cod waw](https://i.ytimg.com/vi/B3C95sMoZy8/hqdefault.jpg)
The console can be used to significantly alter the game, including but not limited to making the player invincible, obtaining a weapon that would normally be impossible to get, free-flying, changing game rules and more.
#How to change fov in cod waw Pc
This ( at 53 FOV, viewspeed 1 ) results in a ads to hipfire sensitivity ratio of 1.728737096774194 slower and at 55 it gets extremely close to the magic number 1.668399077024503 of the SMG, being at exactly 1.664774193548387.They may only be accessed on PC and Mac. my actual sensitivity/ DPI and FOV in cod 4 is as it follows:Ĥ00 DPI, 1.067700 sensitivity, 80* 1.125 FOV - by your calculations i should as well increase my DPI ( in BO2 ) to = 400 * 1.250085 ( 53 FOV ) / 1.067700 = 468. In cod 4 for instance you've got acog sight which has a fov of 30 and a magnification of 2.4 and the 'sniper scope' 15 ( 4.8 magnification ). CS probably uses 4 ( first zoom ) and 8 ( 2nd ) correct me if I'm wrong. i guess i haven't played enough of CS:go to tell the difference.
![how to change fov in cod waw how to change fov in cod waw](http://cpi.studiod.com/www_ehow_com/i.ehow.com/images/a05/nj/th/show-mac-address-ports-cisco-800x800.jpg)
I don't really get one thing, the 0% scaling compared to the 75 of CS. Thank you for your time, my exact mouse model is Logitech g402 which unfortunately/ fortunately goes only in increments of 80. I highly recommend this as it provides more precise rotational increments, but all COD games before BO3 don't have raw input, so you won't see any inherent benefit in COD, but other games with raw input will feel smoother and more precise. The only issue with this is that mice don't let you set such accurate values, so the only way to really use this method is if you use a high DPI with a low WPS. 400 DPI, COD 4 with 80 FOV and 2 sensitivity, converted with Viewspeed to 90 FOV = 1.890473, and for 53 FOV = 2.213404. Generate the sensitivity value for BO2's hipfire FOV (90), and ADS FOV (53) using COD 4, then do:ĭPI * ADS sensitivity / Hipfire Sensitivity = ADS DPIįor example. To find the DPI value for a different method, convert using COD4 and not BO2, since BO2's hipfire sensitivity doesn't scale with FOV.
#How to change fov in cod waw software
If you want to override the 0% scaling with a higher monitor match or viewspeed, you can use a DPI script in Logitech Gaming Software (I have attached mine), but it will only be accurate to the FOV that you choose (I recommend 53 FOV, between AR and SMG), scopes will be a little slower and pistols a little faster. If you convert from your COD 4 (80 FOV ?) sensitivity using 0% to BO2 (90 FOV ?), you will find that your COD 4 AR (50 FOV) and SMG (55 FOV) will have the exact same sensitivity as BO2. The base sensitivity for WAW, BO1, BO2 doesn't scale 0% from 65 FOV though, you just put in the normal sensitivity, which will be the same value used for Quake, Titanfall, etc. Most scale from 4:3 65 FOV, including the base sensitivity that you set for hipfire. Yep, all COD games use 0% monitor match scaling.